Medusa fate
![medusa fate medusa fate](https://i.pinimg.com/736x/6b/1e/07/6b1e07adda00e3ada67e6cf7d3564550.jpg)
Enemies struck are dealt damage and stunned. Rider ascends into sky, becoming untargetable and invulnerable, and then slams down to the target location.
![medusa fate medusa fate](https://i.pinimg.com/736x/c6/11/c0/c611c0db4a60fdbfdf6b5bd7018493b8--medusa-sf.jpg)
Upgradable by attribute Improve Mystic Eyes. Rider's mystic eyes Cybele passively petrify foes facing her, slowing them down. Rider creates a zone of blood that slows movement speed of enemies inside and sucks away life force. Rider swings her weapon like a whip, dealing damage to nearby enemies and dragging them to her location.Ī powerful Bounded Field wraps small area, significantly slowing down all enemies. To make up for this lack of dueling capability, she posses strong control skills that she can use to assist her team in disabling enemy movement.
![medusa fate medusa fate](https://pm1.narvii.com/6609/b06b48b7bb524d0cad0da65804c528abd7c30057_hq.jpg)
This means she lacks the ability to burst down enemies in melee combat, forcing her to play aggressive at the start of every round as her effectiveness drops as the fight drags on to melee combat. However, this high AoE lethality and safety comes at the cost of her not having any reliable source of lethal damage that does not require aim or moderately long cast point. Her highly lethal AoE abilities allow her to snipe 2 or 3 enemies at the same time with 1 skill, a strength that's unique to her and Karna as a Sniper. She relies heavily on aiming point target abilities to deal very high AoE damage over long distances. Medusa is a hypermobile Low-Risk-High-Reward AoE sniper with a simple and straightforward skillset.